//=========================================================================== // CAIDA Copyright Notice // // By accessing this software, arts++, you are duly informed // of and agree to be bound by the conditions described below in this // notice: // // This software product, arts++, is developed by Daniel W. McRobb, and // copyrighted(C) 1998 by the University of California, San Diego // (UCSD), with all rights reserved. UCSD administers the CAIDA grant, // NCR-9711092, under which part of this code was developed. // // There is no charge for arts++ software. You can redistribute it // and/or modify it under the terms of the GNU General Public License, // v. 2 dated June 1991 which is incorporated by reference herein. // arts++ is distributed WITHOUT ANY WARRANTY, IMPLIED OR EXPRESS, OF // MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE or that the use // of it will not infringe on any third party's intellectual property // rights. // // You should have received a copy of the GNU GPL along with arts++. // Copies can also be obtained from: // // http://www.gnu.org/copyleft/gpl.html // // or by writing to: // // University of California, San Diego // // SDSC/CAIDA // 9500 Gilman Dr., MS-0505 // La Jolla, CA 92093 - 0505 USA // // Or contact: // // info@caida.org //=========================================================================== #ifndef _ARTSASMATRIX_HH_ #define _ARTSASMATRIX_HH_ extern "C" { #include #include "caida_t.h" } #include "Arts.hh" //--------------------------------------------------------------------------- // class ArtsAsMatrix : public Arts //--------------------------------------------------------------------------- // //--------------------------------------------------------------------------- class ArtsAsMatrix : public Arts { public: //------------------------------------------------------------------------- // ArtsAsMatrix() //......................................................................... // constructor //------------------------------------------------------------------------- ArtsAsMatrix(); //------------------------------------------------------------------------- // ~ArtsAsMatrix() //......................................................................... // destructor //------------------------------------------------------------------------- ~ArtsAsMatrix(); //------------------------------------------------------------------------- // inline uint16_t SampleInterval() const //......................................................................... // Returns the sampling ratio if the AS matrix was built using packet // sampling techniques. Normally this value is 1, meaning we're working // with complete data sets (for example, from Cisco flow-export). //------------------------------------------------------------------------- inline uint16_t SampleInterval() const { return(this->AsMatrixData()->SampleInterval()); } //------------------------------------------------------------------------- // inline uint16_t SampleInterval(uint16_t sampleInterval) //......................................................................... // Sets and returns the sampling ratio if the AS matrix was built using // packet sampling techniques. Normally this value is 1, meaning we're // working with complete data sets (for example, from Cisco flow-export). //------------------------------------------------------------------------- inline uint16_t SampleInterval(uint16_t sampleInterval) { return(this->AsMatrixData()->SampleInterval(sampleInterval)); } //------------------------------------------------------------------------- // inline uint32_t Count() const //......................................................................... // Returns the number of AS matrix entries (cells) in an // ArtsAsMatrix object. //------------------------------------------------------------------------- inline uint32_t Count() const { return(this->AsMatrixData()->Count()); } //------------------------------------------------------------------------- // inline uint32_t Count(uint32_t count) //......................................................................... // Sets and Returns the number of AS matrix entries (cells) in an // ArtsAsMatrix object. //------------------------------------------------------------------------- inline uint32_t Count(uint32_t count) { return(this->AsMatrixData()->Count(count)); } //------------------------------------------------------------------------- // inline uint64_t TotalPkts() const //......................................................................... // Returns the total packets of traffic in the ArtsAsMatrix object. // The total is the sum of all traffic from each source to each // destination. //------------------------------------------------------------------------- inline uint64_t TotalPkts() const { return(this->AsMatrixData()->TotalPkts()); } //------------------------------------------------------------------------- // inline uint64_t TotalPkts(uint64_t totalPkts) //......................................................................... // Sets and returns the total packets of traffic in the ArtsAsMatrixData // object. The total is the sum of all traffic from each source to each // destination. //------------------------------------------------------------------------- inline uint64_t TotalPkts(uint64_t totalPkts) { return(this->AsMatrixData()->TotalPkts(totalPkts)); } //------------------------------------------------------------------------- // inline uint64_t TotalBytes() const //......................................................................... // Returns the total bytes of traffic in the ArtsAsMatrix object. // The total is the sum of all traffic from each source to each // destination. //------------------------------------------------------------------------- inline uint64_t TotalBytes() const { return(this->AsMatrixData()->TotalBytes()); } //------------------------------------------------------------------------- // inline uint64_t TotalBytes(uint64_t totalBytes) //......................................................................... // Sets and returns the total bytes of traffic in the ArtsAsMatrix // object. The total is the sum of all traffic from each source to each // destination. //------------------------------------------------------------------------- inline uint64_t TotalBytes(uint64_t totalBytes) { return(this->AsMatrixData()->TotalBytes(totalBytes)); } //------------------------------------------------------------------------- // inline vector & AsEntries() const //......................................................................... // Return a reference to the vector of ArtsAsMatrixEntry objects. Note // that even though this member may be called from a const object, the // returned reference is not const; the vector is mutable. //------------------------------------------------------------------------- inline vector & AsEntries() const { return(this->AsMatrixData()->AsEntries()); } }; #endif // _ARTSASMATRIX_HH_